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Changelog 3.0 Released

25th March 2026

New Machines:
  • Nuclear Reactor
    Large multi-block structure that produces huge amounts of power. Requires refined Uranium Rods and Coolant
     

  • Coolant Fabricator
    Produces new Coolant fluid from power and water. For use in Nuclear Reactors
     

  • Uranium Refinery
    Refines Uranium Nuggets into Uranium Rods. For use in Nuclear Reactors
     
  • Mob Grinder
    Hurts mobs and animals above it as if it were a player. Outputs loot via pipes
     
  • Pulverizer
    Crushes ore blocks and raw metals into smeltable dusts. Produces 20% more dust
     
  • Combustion Generator
    Creates power from Fuel
     
  • Water Wheel
    Creates power from water
     
  • Infinity Battery (Creative Only)
    Battery with infinite charge. Perfect for testing setups in creative mode
     
  • Battery Mk. III
    Battery with more storage than before. 5000WW
     
  • Battery Mk. IV
    Battery with way more storage than before. 10000WW
     
  • Mineral Grinder Mk. II
    Grinds certain blocks with a chance of producing valuable dust. Now even quicker
     
  • Solar Panel Mk. II
    Creates power from sunlight. Produces significantly more power than the original Solar Panel
New Resources:
  • Coolant (Fluid)

  • Uranium (Ore, Nuggets, Rods)

QoL Changes:
  • Water Pumps can now pump water even when out of simulation distance

  • Spilllilies can now be placed in flower pots
  • Catwalk stairs now function as stairs
  • Improved labels on machines showing inputs and outputs to make it clearer what connects to what
  • Tinker's Construct ore berries can now be smelted in Electric Furnaces
  • Fluid Pipes and Fluid Tanks can now contain a new fluid - Coolant
  • Solar Panels now notice their sky access has been blocked faster than before
  • Improved the UI labels on Mob Spawners and Battery Charging Stations
  • Nerfed the protection of the Hard Hat item
Bug Fixes:
  • Fixed a bug that stopped Auto Farms from farming melons and pumpkins

  • Fixed a bug that caused Electric Furnaces to delete items in pipes in certain situations

  • Pick-blocking the top of an Electric Fence now gives the correct item instead of the barrier

  • Smoking Vent block now has correct positioning when placed in an item frame

  • Solar Panels no longer produce power when placed underneath tinted glass

  • Fixed a bug where Solar Panels could be stacked on top of one another and still function temporarily

  • Item catalog has been rearranged

  • ​Wind Turbines now have a clearer message in their UI when producing little power

  • Oil Refineries now have a clearer message in their UI when not receiving enough power

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